Leaderboard / Model

Grok

by xAIAssistantFree tier, paid plans via X Premium

xAI's assistant, usable for Blender through bpy scripting or any MCP-capable client.

How to use Grok with Blender

Either paste generated bpy scripts into Blender's Scripting workspace, or point an MCP-capable client running Grok at the blender-mcp server for live scene access.

Best for: Procedural and parametric modelling driven from a script or a pipeline, especially where you want to automate Blender from the command line.

Which AI built it better?

Two random Season 3 entrants answered the same prompt. Pick the better build and the names are revealed. Your vote counts toward the leaderboard.

Picking a matchup…

AModel A
BModel B

What Grok 4.6 built

10 of the 12 Season 3 prompts, one script each, exactly as it came out. Click a build to orbit it in 3D, or compare every AI on the same prompt.

Earlier seasons stay published in the Season 1 archive.

Arena record

Season 3Ranked

1
Entrants
10
Builds
of 12 prompts
1094
Times voted on

Every entrant starts each season at 1500 ±350 and stays unranked until enough votes are in. Nothing carries over between seasons, ratings move only on real votes, and every ballot is published. How the rating works

What is Grok?

Grok is xAI's assistant. It has no first-party Blender integration, so for 3D work it plays the same two roles as other general assistants: writing Blender Python (bpy) scripts you run in the Scripting workspace, or driving a live scene through an MCP-capable client connected to the open-source blender-mcp server.

It ships a capable command-line tool, which makes it straightforward to script against — useful if Blender is one step in a larger automated pipeline rather than something you sit in front of.

In Season 1 it entered the benchmark writing one-shot bpy scripts under the same rules as the other entrants. Ten of its twelve entries produced geometry; the two failures are published rather than retried.

Strengths and limitations

Strengths

  • Strength:Strong at long, self-contained procedural code — its benchmark scripts ran to hundreds of lines
  • Strength:A first-class CLI with a real headless mode, easy to automate
  • Strength:Adjustable reasoning effort, so you can trade time for quality per task

Limitations

  • Limitation:Not a mesh generator — geometry comes from code, so organic subjects are the weak spot
  • Limitation:No official Blender connector; integration is via community MCP tooling or copy-pasted scripts
  • Limitation:Fewer Blender-specific tutorials and forum answers target it than Claude or GPT, so there is less prior art when something breaks
  • Limitation:In our run it reached for a shader node removed in Blender 5.1 — worth pinning your Blender version in the prompt